Mobile computing is human–computer interaction by which a computer is expected to be transported during normal usage. Mobile computing involves mobile communication, mobile hardware, and mobile software. Communication issues include ad hoc and infrastructure networks as well as communication properties, protocols, data formats and concrete technologies. Hardware includes mobile devices or device components. Mobile software deals with the characteristics and requirements of mobile applications. - Wikipedia
Examples of applications such as mobile banking :
Push Email
Push email is an email system that provides an always-on capability, in which new email is actively transferred (pushed) as it arrives by the mail delivery agent (MDA) (commonly called mail server) to the mail user agent (MUA), also called the email client. Email clients include smartphones and, less strictly, IMAP personal computer mail applications.
In Blackberry, BlackBerry uses wireless mail user agent devices and a BlackBerry Enterprise Server(BES) attached to a traditional email system. The BES monitors the email server, and when it sees new email for a BlackBerry user, it retrieves (pulls) a copy and then pushes it to the BlackBerry handheld device over the wireless network.
BlackBerry became very popular, in part because it offers remote users "instant" email; new emails appear on the device as soon as they arrive, without the need for any user intervention. Thehandheld becomes a mobile, dynamically updating, copy of the user's mailbox. As a result of the success of BlackBerry, other manufacturers have developed push email systems for other handheld devices, such as Symbian- and Windows Mobile-based mobile phones. However, they only support push email for some email services.
With the release of the BlackBerry 10 operating system for its new generation of mobile device, BES is no longer available for non-corporate client email delivery. Instead, BlackBerry 10 offers POP, IMAP, or ActiveSync for transferring email to and from a device. Of these, the latter two can provide push email delivery if the server supports it.
Mobile Banking
Mobile banking is a system that allows customers of a financial institution to conduct a number offinancial transactions through a mobile device such as a mobile phone or personal digital assistant.
Mobile banking differs from mobile payments, which involve the use of a mobile device to pay for goods or services either at the point of sale or remotely,analogously to the use of a debit or creditcard to effect an EFTPOS payment.
The earliest mobile banking services were offered over SMS, a service known as SMS banking. With the introduction of smart phones with WAP support enabling the use of the mobile web in 1999, the first European banks started to offer mobile banking on this platform to their customers.
Mobile banking has until recently (2010) most often been performed via SMS or the mobile web. Apple's initial success with iPhone and the rapid growth of phones based on Google's Android (operating system) have led to increasing use of special client programs, called apps, downloaded to the mobile device. With that said, advancements in web technologies such as HTML5, CSS3 and JavaScript have seen more banks launching mobile web based services to complement native applications. A recent study (May 2012) by Mapa Research suggests that over a third of banks have mobile device detection upon visiting the banks' main website. A number of things can happen on mobile detection such as redirecting to an app store, redirection to a mobile banking specific website or providing a menu of mobile banking options for the user to choose from.
From the above explanation, we can conclude that Mobile computing applications are required to inform a news or information in the state of moving (mobile).
From Mobile computing applications make us easy to do something more fast. We just need install the application what we need on our mobile computing. There are free and paid. This is mobile computing appliation that many people use :
- Database queries over the static network for information such as weather,or trac conditions, and performing share transactions, or home shopping.
- Client{server applications, such as World Wide Web (WWW) browsing, electronic mail, Usenet news, and remote sessions on static computers.
- Multimedia applications, such as a video phone, television broadcasts, video mail, and video on demand.
- Collaborative working, requiring a group protocol for distributed transactions and floor control.
http://en.wikipedia.org/wiki/Push_email
http://en.wikipedia.org/wiki/Mobile_banking
http://teknophobia.blogspot.com/2014/03/mobile-computing-applications.html
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